Haunter of the Dark
Otherworldly Horrors
From the in-game codex

Combat profile
"A bat-like entity lurks in the shadows"
- Standing still buys you 15 m — it spots movement at 38 m but a motionless target only at 23 m.
Senses & detection
- Spots moving target
- 38 m
- Spots still target
- 23 m
- Alert duration
- 45s
- Reacts to sound after
- 15s
Movement
- Acceleration
- 200
Combat behaviour
- Parries attacks
- Yes
Encounter
- Leaves the hunt after
- 180s
Body
- Body hitbox radius
- 0.23 m
From the Codex: Haunter of the dark
Scholars' lore
Those who have beheld The Haunter of the Dark speak first of its eye: a single, luminous stare that pierces the mind rather than the flesh. To meet that gaze, even briefly, is to feel one’s thoughts unravel; to endure it is to invite collapse, as the will fails and the body soon follows.
Its form is a blasphemous union of the aerial and the abyssal. Great leathery wings unfurl from a body hung with crustacean limbs and chitinous protrusions, as though it had crawled from some lightless shore beyond the world created by the Lord. Yet no account agrees fully on its shape, for the Haunter does not remain long enough to be known. It appears and vanishes at will, emerging from darkness itself and retreating into it without sound or trace, leaving only the certainty that it has come, and it has seen.
Faced as a contract boss
| Tier | Contract | XP |
|---|---|---|
| Advanced | The living darkness |
Equipment pool when hunting as boss
Gear available across all contracts that force this creature as the boss:


